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Devlog
Submission to My First Game Jam: Winter 2023
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Devlog
[Devlog] Untitled MFGJ Platformer - Day 9
February 06, 2023
by
shade
Hello again, jammers! Today's devlog is brief, but very exciting for us. Our developer Folchamp has made our game playable on mobile! This will make the game much more accessible to everyone. Happy ja...
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[Devlog] Untitled MFGJ Platformer - Day 8
February 05, 2023
by
shade
Hey all! We're halfway through MFGJ, so here's our devlog for day 8: In addition to some minor visual improvements, the first three levels of our game have received some design updates. Developer Folc...
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[Devlog] Untitled MFGJ Platformer - Day 7
February 04, 2023
by
shade
Good evening (or morning, or afternoon) everyone! Here’s a brief update on our MFGJ project: The very first level in our game has been spruced up a lot. There are new art assets along with an openin...
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[Devlog] Untitled MFGJ Platformer - Day 6
February 03, 2023
by
shade
1
Hey, all! Here's the newest devlog for our MFGJ project (and the writer definitely didn't miss a day!): Our developer Folchamp has been making a ton of improvements in the game's engine, especially th...
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[Devlog] Untitled MFGJ Platformer - Day 4
February 01, 2023
by
shade
Hey all! Quick update on our MFGJ project! Most of the progress today is by our developer. The game's level editor is now finished, which will make level creation much easier going forward. There are...
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[Devlog] Untitled MFGJ Platformer - Day 3
January 31, 2023
by
shade
Hello everyone! Here's a quick update on day three of our My First Game Jam project. Our developer has been working hard on the game's engine, building a new level to test out jump parameters and move...
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[Devlog] Untitled MFGJ Platformer - Day 2
January 30, 2023
by
shade
Hello again! Day 2 of My First Game Jam has been a productive one for our team. Our visual artist Ajiyuu has created the sprite for our player character as well as small environmental pieces for the g...
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[Devlog] Untitled MFGJ Platformer
January 29, 2023
by
shade
Good morning, afternoon, or night, wherever you might be! This is the devlog for our currently-untitled platformer. Let's get introductions out of the way: Game Developer: Folchamp Visual Artist: Ajiy...
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