Bug fixes and small QOL tweaks.


Hello, indie lovers,

Here's a list of small bugfixes and Quality of Life tweaks.

  • When the character is slowed, a small tooltip will appear to make that clear for the player.
  • Devices with a high screen rate are no longer displaying a superboosted version of the game.
  • People on mobile devices are now instructed to turn the phone to landscape mode before starting the game.
  • The character no longer stops moving when he attacks. It made the game too hard and unforgiving.
  • When multiple bosses are present, the targetted boss wears a small marker. Look out for a red cross.
  • When moving, the game recalls you where you clicked. This addition was asked by the testers and makes the game clearer and easier to understand.
  • The builder mode is now deactivated in production. This avoids the player to accidentally enter the builder mode (who was designed for the developers, not for the players, and allows us to create new maps and bosses)
  • Spells are now correctly explained in the instructions and in-game.
  • Some difficult maps have borders. It is now less likely that the player clicks outside of the playzone.

Have fun with version 16 !

Folchamp

Files

boss_rush_jam_2024_V16.zip Play in browser
Feb 04, 2024

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